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Devlog
Update V.04
June 11, 2026
by
Brentoo
#update
Update V.04 - Playtest Update Play Here A lot was added this update! But I am super tired and want to get some rest so I will keep this brief - System Hit Flash Fix Flash was Flickering / Not Displayi...
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Update V.03.8.2
June 02, 2026
by
Brentoo
#update, #character
Update V.03.8.2 - Playtest Update Play Here System Added Active Run Timer Various Art Changes Various UI/Icon Changes Environment Temple Rooms are Now Supply Rooms Tilemaps / Art for Caves Changed Lab...
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Update V.03.8
May 27, 2026
by
Brentoo
#update
Update V.03.8 - Playtest Update Play Here System Melee weapons now consume stamina Attacking with no stamina causes reduced damage Characters Unique stamina tuning for each character Rudy has a smalle...
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Update V.03.1
May 19, 2026
by
Brentoo
1
#update, #slimevoid, #bigupdate, #ui, #gameplay
Version V.03.1 - Playtest Update Play Here This update covers a lot of changes. Some of the improvements and adjustments were made directly in response to player feedback gathered throughout the playt...
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Update V.02.2
May 09, 2026
by
Brentoo
#update, #controller
Version V.02.2 Patched - Controller Support Second Pass on Controller Support - Full Toggle Option in Settings New Tutorial Prompts Icons (XBOX Icons only on WEBGL Build) Aim Assist for Controller No...
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Update V.02.1
May 07, 2026
by
Brentoo
#fixes, #rework, #partial
Version V.02.1 - Second Feedback Pass Reworked Weapon System Weapons now have Tags for Specific Ammo Types System is more Flexible Open for Creative Weapon Combinations (Bouncy/Splitting/Slime) Etc. F...
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Update V.02
May 05, 2026
by
Brentoo
#update, #weapons, #UI
Version 0.02 - First Feedback Pass Modified the 'Spitter' with new Sprites and Animations. No Longer a Burst Weapon First Weapon with no Reload Deals Slime Damage Instead of Toxic / Impact Added 'Keep...
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